Servicewüste
Electronic Arts’ chief operating officer John Pleasants says the publisher is evolving from a software company to a live services company.Wow. EA scheint als erster erkannt zu haben, dass man auch an einem Spiel dranbleiben muss, nachdem man es herausgegeben hat. Was für eine Erkenntnis…
“If you believe all games will eventually be services - as I do - then the idea of game teams that make a game, ship it, and then do something else goes away. They will now ship and day one begins when the customer gives feedback to the live service,” Pleasants told VentureBeat.
(via edge-online.com)
nyck - 16. Jun, 11:18
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